Timestamps can be found in the description.
Fallout 4 siding with minutemen.
Minutemen are one of the main factions in fallout 4 and following their storyline will lead you to a unique ending.
I had been a member of the brotherhood for a long time so i went with them in building the teleportation device and gave the network scanner holotape to them.
There might be there s a lot of different ways to get to the endgame even if there s only 3 endings.
The minutemen being neutral ignored really doesn t seem like the same thing.
So i ve progressed quite a bit in the story.
Behind the scenes edit the faction is based on the real world minutemen who were civilian colonists independently organized and self trained in weaponry tactics and military strategies from the american colonial partisan militia during the american revolutionary war.
For fallout 4 on the playstation 4 a gamefaqs message board topic titled siding with the railroad vs.
So ive beat the main story twice now.
I wanted to get a good feel about the different factions before i decided who do i go with.
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Siding with the minutemen.
Oddly enough i didnt realize you could finish the game as the minutemen i thought they were just about building settlements so as far as i got with them was taking the castle.
Unlike with other factions minutemen do not require you to become enemies with others until the very end so you can progress their story without locking yourself out of other faction stories.
This last play through i sided with bos even though they annoy the crap out of me.
First sided with the institute.
For anyone who sided with the minutemen is it a satisfying.
The commonwealth minutemen appear only in fallout 4.
Companion dialogue after the minutemen ending.
Iirc if you go hostile with the insitute you get a quest to escape the insitute and form ranks with the help of the minutemen and the railroad.